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On 07/27/09 18:56, clipka wrote:
> Warp<war### [at] tagpovrayorg> wrote:
>> Immediately when you started having different users with different
>> hardware setups, the whole graphics programming stumbled on a huge problem.
>
> Yup. DOS times were even worse than nowadays, as there was no accepted standard
> interface to graphics cards at all (except for standard CGA/EGA/VGA modes,
> which later graphics cards tried their best to remain hardware compatible
> with); so essentially each program came with its own proprietary set of
> graphics drivers, which fully supported only a selection of SuperVGA graphics
> cards available - and new graphics cards in turn would come with disks
> providing graphics drivers for only the most popular graphics-hungry
> applications.
Ever used Fractint on DOS? _That_ program probably supported more video
cards than any other. The amount of collaboration for that piece of
software was truly impressive.
--
ASCII and ye shall receive.
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