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rob-p <rob### [at] gmailcom> wrote:
> Hi Warp, thanks for the suggestion. I'm currently using 3.6, but I checked the
> documentation on uv_mapping and it looks like what I want. However, since I use
> a superellipsoid for my rounded cube, it won't work in 3.6. Does the cubic warp
> in 3.7 support superellipsoids?
Warp transformations are applied to textures, and textures can be applied
to any objects.
There is a way to achieve a similar effect in povray 3.6, but it's a bit
complicated.
--
- Warp
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