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"Frederico Lopes" <fre### [at] gmail com> wrote in message
news:web.4a646d3ba0ca2a0055116e820@news.povray.org...
>> Catarina, Brasil.(pt)
>> http://www.inf.ufsc.br/~awangenh/CG/index.html
>> http://www.inf.ufsc.br/~awangenh/CG/raytracing/tutorial/
>> Sorry but these are the onyl pages I know from Brazil.
>>
>> Friedrich
>
> So do I. These pages are very known, and very basic. I'd say, the most
> advanced
> in portuguese language.
> As I see, there's no other way than build a site myself. Where to begin?
> Is
> there a good "Table of Contents" you can show me?
> Thank you again!
> Fred
>
I'm trying to think a little bit laterally here, so you may have considered
or discounted these ideas already:
1: You could build a list of tutorials that translate well when using
Google Translate (or your preferred Internet translation service). e.g.
http://translate.google.com/translate?hl=en&sl=en&tl=fr&u=http%3A%2F%2Fwww.imagico.de%2Fpov%2Fray_tutorial.html
Clearly there'll be a lot of variation in how well different sites
translate. This will be compounded by the problems of it translating things
you don't want it to translate, such as code samples, so your students would
need two Browser windows open side-by-side to see the uncorrupted code
samples alongside the translated text (unless you wanted to put in the extra
work described below).
You'd probably have to look at quite a few sites to build a shortlist, but
you could obviously focus on the sites covering the specific topics you have
chosen to teach. The site above by Christoph Hormann is good for beginners
and is well written and looks to me as though it translates reasonably well
(I don't read Portuguese, but the automatic French translation looked pretty
good to me).
2: I came across an interesting feature with the Google translation site
when I copied and pasted the translated content into an HTML editor (e.g.
OpenOffice Writer). It pasted the original text followed by the translated
text, (along with any graphics and hyperlinks of course). If there is a
tutorial of particular interest you may therefore find it quite quick to cut
and paste the web page, proofread and correct the translation, removing the
English text, but leaving the examples in their original form, by removing
translated code samples.
This of course would be subject to any appropriate copyright constraints or
consents.
It's worth noting that the POV-Ray Wiki is under the Creative Commons
Attribution-Noncommercial-ShareAlike license, which authorises modification
and redistribution. So that is one potential source for this sort of
material where you wouldn't need to go through the time-consuming process of
obtaining consent from individual contributors. The following How To's have
so far been completed there:
* How to: Use constructive solid geometry
* How to: Use conditional structures
* How to: Use macros and loops
* How to: Turn a function into a stepped function
For example, see
http://translate.google.com/translate?hl=en&sl=en&tl=pt&u=http%3A%2F%2Fwiki.povray.org%2Fcontent%2FHowTo%3AUse_conditional_structures
and you can try cutting and pasting the content into a word processor on
your machine to make sure it works the same using whatever Browser, Word
Processor and Operating System you've got.
There are some incomplete pages on the Wiki that you may nevertheless find
useful. For example: 'HowTo:Create animations'
Regards,
Chris B.
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