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The following code is perfectly valid to the present version, but does not
produce anything.
#declare FooCount = 0 ;
#while (FooCount < 100 )
sphere {<0,FooCount,0>,1 pigment { rgb< 1, 1, 0> } }
// #declare FooCount = FooCount + 1 ; // note this missing line
#end
I suppose that a "detector" of infinite loops is it too much to ask?
B. Gimeno
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