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Darren New wrote:
> I see. So there's a level of competition, so to speak, from NPCs (or
> non-present characters or something), not unlike SimCity or some such. OK.
Not really. Characters all have short-term wants (things like buying a
couch, or having sex in public), and their lifetime aspiration is
basically a really big one of those (becoming Pres, etc). Still, it's
completely optional.
Sims is actually a great example of pure role-play, because there is no
meaning or value except what you assign to it. Your goal could be to
make everyone happy, or to torture and torment them until they're all
insane or dead. The game doesn't reward either method, or any other,
but rather permits and facilitates you in your quest for whatever it is
you're after.
--
Chambers
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