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> I'm not sure if this is the right place or not but recently I wanted to start
> doing 3d circuits and do some animation so when I do tutorials for the
> paranormal group I work with, I can show where everything goes and what it'll
> look like and stuff, but each time I render I get the following errors in pov
> ray.
>
> File: C:\Documents and Settings\user\My
> Documents\POV-Ray\v3.6\include\glass_old.inc Line: 18
> Parse Warning: Due to changes in version 3.1, you must add interior {I_Glass} to
> all objects calling glass_old.inc textures and finishes...
>
> My renders look like this...I assume I'm doing something wrong, but need to fix
> this glass error thing and I got no idea what to do.
>
> <img src="http://www.freewebs.com/evps/problems.JPG">
>
>
That's not an error but a warning.
It tells you that glass objects should have an interior{} block where
you set the object's ior (index of refraction).
If you don't set an ior, your transparent objects will usualy lack
"substence" and apears to flat.
Alain
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