POV-Ray : Newsgroups : povray.beta-test : Problem with camera vectors : Problem with camera vectors Server Time
5 Oct 2024 00:16:45 EDT (-0400)
  Problem with camera vectors  
From: Chambers
Date: 19 Jun 2009 00:54:54
Message: <4a3b1a1e$1@news.povray.org>
Try the following scene.

Basically, if the "right" vector is x, then shouldn't the sphere be on 
the right side of the screen?
----
camera {
	orthographic
	up z*3
	right x*4
	location y*10
	look_at 0
}

plane {
	y, 0
	pigment {checker}
}

sphere {x,1 pigment {color rgb 1}}

----
-- 
Chambers


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.