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Reactor <rea### [at] hotmail com> wrote:
> sphere{ <0, rad*sqrt(8/3), 0>, rad } // top one
> // the other spheres are laid out as corners of an equilateral triangle.
> // all start at the +z distance away from the center of the triangle (the
> origin)
> // the spheres are then rotated into place
> sphere{ <0, 0, rad*2/3*sqrt(3)>, rad rotate <0, 0,0> }
> sphere{ <0, 0, rad*2/3*sqrt(3)>, rad rotate <0, 120,0> }
> sphere{ <0, 0, rad*2/3*sqrt(3)>, rad rotate <0,-120,0> }
Can you explain in more detail how you came up with those magical
formulae?
--
- Warp
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