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Darren New wrote:
> stbenge wrote:
>> Okay, here it is. I can also post the df3 file if you are interested.
>
> Thank you! I wanted to play with different CAs, not fiddle with the POV
> ray itself. :-)
No problem! I know how you feel. I should feel bad about not learning
vector.h and how to write df3s with it, but I don't :)
> Actually, I have a CA that generates a nice 3D cave structure kind of
> thing (sorta). Originally built for an automated dungeon-crawl type
> game. I've put off building an actual scene because the blobs never
> seemed to come out right. I never thought to try a DF3 instead. I'll
> give this a go (in my copious spare time ;-).
I would like to see it when you have something to show. I'm always
interested in those types of things!
Sam
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