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Kenneth <kdw### [at] earthlinknet> wrote:
> > > Well, the averaging of colors as-is seems to be a combination of the objects
> > > that are nested. My idea would impose the CUTTING object's pigment on them
> > > all (in a variable way.)
> >
> > I don't understand why adding the color of the cutting object to the mix
> > would make the result any better. It sounds that it would only make it worse.
> >
> Sorry, I may not have explained that well: This feature would be used in
> conjunction with the 'new' or improved cutaway_textures idea, the
> 'non-averaged-colors' one. The cutaway_textures method we have now wouldn't
> really benefit from it (in the same way), as you point out.
"This feature"? What feature? You haven't explained anything concrete.
I can't understand what is it that you want.
--
- Warp
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