POV-Ray : Newsgroups : povray.off-topic : Interesting dice problem : Re: Interesting dice problem Server Time
5 Sep 2024 21:24:31 EDT (-0400)
  Re: Interesting dice problem  
From: Kevin Wampler
Date: 14 May 2009 15:24:56
Message: <4a0c7008$1@news.povray.org>
Charles C wrote:
> I think coin tossing between two players has something inherently more efficient
> than RPS.  Namely with RPS, there's no way to avoid ties where you have to re-do
> the round.  With coin tossing, it doesn't really matter who calls it - it's
> called before the toss and there is no tie short of the coin landing on its
> edge.

This is true only if you're talking about standard rock-paper-scissors, 
which Warp isn't.  He's talking about two-player games of the same 
nature which are allowed to have different rules, and it's pretty easy 
to construct such a game that doesn't allow for ties.  For instance, 
both players show zero or one fingers, if the result is even player 1 
wins, but if the result is odd player 2 wins.  Assuming best play, 
either player wins with 50% probability and there are no ties.


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