POV-Ray : Newsgroups : povray.off-topic : Star Trek movie whoops.... : Re: Star Trek movie whoops.... Server Time
6 Sep 2024 03:13:35 EDT (-0400)
  Re: Star Trek movie whoops....  
From: Warp
Date: 14 May 2009 14:39:55
Message: <4a0c657b@news.povray.org>
SPOILER (maybe) about the ending of ST:Voyager in this post.


Jim Henderson <nos### [at] nospamcom> wrote:
> I liked Voyager, but it did suffer from "Gilligan's Island" syndrome - 
> ie, eventually they have to get "off the island" (ie, get home) so 
> there's not much room for variation in the story.

  How the Voyager go to the other end of the galaxy was a bit of a Deus ex
Machina, but it was justifiable. After all, if the whole idea is that they
get stranded, they have to get there *somehow*, and in the Star Trek universe
the only possibility is some Deus ex Machina solution to that problem.

  What I feared through the entire series was that they would get home the
same way, making all of what happened in all the 7 seasons pointless. In
other words, they spend 7 whole seasons trying to get back home, traveling
through the galaxy and fighting obstacles on the way, only to get teleported
back to home in the same way as they got there in the first place? That would
have been a downer.

  At least the writers didn't make that mistake, and instead had them find
their own means to get back home. (Of course the actual solution was still
a bit of a stretch and somewhat a Deus ex Machina solution, but at least
it had *some* good ideas in it, and wasn't such a big downer.)

> I don't know that Seven saved the show, though; I thought Kes was a much 
> more interesting character, and it was a shame that she left.  With Seven 
> you basically had another Data-like character who had to learn what it 
> meant to be human.  Been there, done that, and I think Brent Spiner did a 
> much better job of exploring that idea.

  I don't think was so much about the character development which was
decisive here... :P

-- 
                                                          - Warp


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