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On 5/11/2009 5:26 AM, Invisible wrote:
>>> Really? And what makes you think that? OpenGL with hardware
>>> acceleration is equally fast if you call it from C or Haskell. :-P
>>
>> The original quake was not OpenGL... :) Though, they did release GLQuake.
>
> You're probably right. I never saw it. (I only saw Quake II. For that
> matter, I've never seen Quake III, although I'm told it exists.)
Quake 3 only existed in multiplayer format, as "Quake 3: Arena" and
"Quake 3: Team Arena". These were a direct response to the sudden
popularity of the original Unreal Tournament.
--
...Chambers
www.pacificwebguy.com
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