|
|
I had rendered one of my old scene files yesterday using the +FNg command
for the first step needed to get a HF made and didn't realize the render
window was showing color because it was already a monochrome object.
Checking what you said here I do see a color image while rendering, final
output image looks okay. Or at least I think it is... Windows 7 says it's 16
bit but Paint Shop Pro says it's only 256 colors. I haven't tried finding
out more, mainly because I don't have other image editing programs
installed.
"StephenS" <nomail@nomail> wrote in message
news:web.4a076576cf423e353d13c9710@news.povray.org...
> When I include
>
> Output_to_File = On
> Output_File_Type = N
> Grayscale_Output=true
>
> in an .ini file, I still get color.
> global_settings{hf_gray_16} as part of a scene file works in 3.6.1c, and
> generates "Possible Parse Error..." correctly for 3.7b32
>
> The change is listed in the "Changes.txt" under
> [Changes between 3.7.beta.26 and 3.7.beta.27]
>
> Do bugs need to be confirmed before being added to the new bug tracker?
Post a reply to this message
|
|