Nekar Xenos wrote:
> On Mon, 04 Apr 2011 22:09:06 +0200, Leroy Whetstone <lrw### [at] joplin com>
> wrote:
>
>> I've been playing with randomly putting boxes on a plane. I think
>> I've come up with a pretty good technique.
>> I have an 2d array that acts as the plane. When every you place an
>> object you mark the array. But you don't just mark the location, you
>> treat the array as if it where a display screen and you paint the
>> object to it. And you also mark areas that around your object that no
>> other object could be placed there.
>> When you randomly choose a location you only have to check if there
>> is anything at that location. I use #ifdef statement as I don't fill
>> the 2d array with anything except objects.
>> I've been using boxes and a 300*300 2D array. And getting fairly good
>> density (99%). And runs times less than 2 min. with display.
>> Just Bragging :)
>> I was wondering if any one else has use this technique.
>>
>
> How does it differ from
> POV-Ray\v3.7\scenes\advanced\blocks\
> ?
>
I fill an area with boxes not stack them. And it is fast! Really it's
just a start.
Next thing to try is to fill with spheres.
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