POV-Ray : Newsgroups : povray.general : Random Filling Plane with objects : Re: Random Filling Plane with objects Server Time
29 Jul 2024 14:18:24 EDT (-0400)
  Re: Random Filling Plane with objects  
From: Leroy Whetstone
Date: 5 Apr 2011 01:42:19
Message: <4D9AABA9.6040308@joplin.com>
Nekar Xenos wrote:
> On Mon, 04 Apr 2011 22:09:06 +0200, Leroy Whetstone <lrw### [at] joplincom>  
> wrote:
> 
>> I've been playing with randomly putting boxes on a plane. I think 
>> I've  come up with a pretty good technique.
>>   I have an 2d array that acts as the plane. When every you place an  
>> object you mark the array. But you don't just mark the location, you  
>> treat the array as if it where a display screen and you paint the 
>> object  to it. And you also mark areas that around your object that no 
>> other  object could be placed there.
>>   When you randomly choose a location you only have to check if there
>> is anything at that location. I use #ifdef statement as I don't fill 
>> the  2d array with anything except objects.
>>   I've been using boxes and a 300*300 2D array. And getting fairly good
>> density (99%). And runs times less than 2 min. with display.
>>   Just Bragging :)
>> I was wondering if any one else has use this technique.
>>
> 
> How does it differ from
> POV-Ray\v3.7\scenes\advanced\blocks\
> ?
> 
I fill an area with boxes not stack them. And it is fast! Really it's 
just a start.
Next thing to try is to fill with spheres.


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