Anton Sherwood wrote:
> I have in mind some designs to be printed on cylinders,
> so that an eye at the center of the cylinder sees a realistic scene.
>
> camera { cylinder 1 angle 360 }
> seems to be what I want, but the documentation is thin.
> How do I adjust the aspect ratio? What else do I need to know?
> Is there a decent tutorial somewhere?
>
Your right the documentation is thin there.
When doubt try some experiments there fun!
There is nothing like the kick you get when you find out something on
your own.
I use { right x*image_width/image_height } in the camera on most all my
pictures.
Have Fun!
Post a reply to this message
|