POV-Ray : Newsgroups : povray.advanced-users : bounding turbulence : Re: bounding turbulence Server Time
1 Jul 2024 00:42:11 EDT (-0400)
  Re: bounding turbulence  
From: Leroy Whetstone
Date: 28 Jan 2010 13:01:10
Message: <4B61D09F.8070104@joplin.com>
Le_Forgeron wrote:
> Leroy Whetstone a écrit :
> 
>>Is there a way to calculate a bounding box for a spherical pigment
>>that uses turbulence?
>>
> 
> 
> Huh ?
> Bounding boxes apply to shapes, not pigment.
> Even with turbulence, the shape remains perfect.
> 
> I might not have understood the query.

What I'm trying to do is scale a turbulent spherical pigment so that it 
fits into a 2 unit square on the z plane. The spherical pattern start at 
one and goes toward zero. What I want to know is a way to calculate the 
minamal point from <0,0,0> where every point farther out will be zero.
(kind of a bounding box)


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