POV-Ray : Newsgroups : povray.off-topic : GPU rendering : Re: Physically Correct rendering Server Time
4 Sep 2024 21:21:09 EDT (-0400)
  Re: Physically Correct rendering  
From: andrel
Date: 21 Jan 2010 15:49:43
Message: <4B58BDE7.4000804@hotmail.com>
On 21-1-2010 1:32, nemesis wrote:
> andrel wrote:
>> On 20-1-2010 21:03, Nicolas Alvarez wrote:
>>> Warp wrote:
>>>> scott <sco### [at] scottcom> wrote:
>>>>> I haven't really seen any valid *technical* reason why something 
>>>>> like POV
>>>>> couldn't be ported to CUDA or OpenCL and run fine on the latest 3D 
>>>>> cards.
>>
>> Nemesis: no, you have not seen a reason that convinces you. That is 
>> not the same, given that you are not qualified to judge the technical 
>> merit.
> 
> That's not me.

Sorry, misread the number of '>' I think you said something similar 
before, so I wrongfully assume it was you again.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.