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On 15-1-2010 2:40, nemesis wrote:
> Darren New wrote:
>> nemesis wrote:
>>> A path tracer sports physically correct rendering,
>>
>> Well, maybe "closer to physically correct rendering".
>
> yes. In any case, I was pointing to andrel is that it's using the GPU
> power to raytrace with a typical raytracing algorithm, not using any
> fake scanline game tech.
And I wish you would stop that, because I know and there is no point
repeating the obvious.
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