POV-Ray : Newsgroups : povray.animations : animated Credits : Re: animated Credits Server Time
29 Apr 2024 02:34:13 EDT (-0400)
  Re: animated Credits  
From: Leroy Whetstone
Date: 14 Aug 2009 12:24:48
Message: <4A858F5C.2080102@joplin.com>
Chris B wrote:

> I didn't ever do animated credits, but the Scroll macro on the Object 
> Collection at 
> http://lib.povray.org/collection/scroll/chrisb%202.0/scroll.html 
> includes various macros for building text objects that you may find 
> useful. For example, the Scroll_MakeTextObject macro can (amongst other 
> things) full justify text. If you wanted to then add the text to a paper 
> scroll, it's easy to animate it rolling off one scroll onto the other. 
> There's an animated example using a brick pattern (illustrated next to 
> the Scroll_BottomRollLength setting described on the html page). The 
> same technique should work just as well for animating a scroll with text 
> on it.
> 
> Regards,
> Chris B.

I Like the Scroll. But It didn't have the text modifiers that are needed 
for a credits animation.(like Font change)It had some stuff not need, 
like word wrap and using the Text Object as a pigment on a mesh when all 
that is need was the Text object. It may be great for a story telling 
Introduction.
  What I've come up with is a POV file that makes an INI file with a 
union of text objects by reading a TXT file, and another POV file that 
uses the INI file to do the animation. This give the user greater 
flexibility, at the cost of more complicity. The TXT file itself has 11 
key words for changing the text. While the Animating POV file can use 
animated frames as the background.
  I'm still cleaning things up. I'll post when the cleaning done!

Have Fun!


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