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Hi,
I've got a C++ question, and if somebody here can answer it then I'd be
happy :) It's probably something super simple, but all my Google
searches have led to nothing. I'm just now getting into using classes
and have had success until this point.
I have some code which I use to read a binary file into an array. It
works flawlessly when I implement it in a non-OO manner using an ugly
mess of functions and global variables in my main source file. The
problem comes when I try to do the same thing using classes. Here is my
loading member function:
void Field::load(int worldX, int worldY, string fileName){
int tempFx, tempFy;
int val;
FILE *fieldFile;
string fieldFileName;
fieldFileName=assignName(fileName,worldX, worldY);
if(fieldFile = fopen(fieldFileName.c_str(), "rb")){
fread(&tempFx, 2, 1, fieldFile);
fread(&tempFy, 2, 1, fieldFile);
for(int y=0;y<fieldHeight;y++){
for(int x=0;x<fieldWidth;x++){
fread(&val, 2, 1, fieldFile);
map[x][y]=val;
}
}
fclose(fieldFile);
}
else
for(int y=0;y<fieldHeight;y++){
for(int x=0;x<fieldWidth;x++){
map[x][y]=0;
}
}
}
It opens the files just fine, but when it reads values from them into an
array it returns nonsense. For instance Field.map[0][0] is supposed to
be 255, but what I get instead is 41746432.
I have tried using ifstreams instead, but I still get the same large
values even after making sure the file was read from the beginning. I
have also tried making "map" a new int (and deleting it in the
destructor), but I get the same large values.
It doesn't make sense to me why this code won't work inside a class, but
will work just fine elsewhere. Any help would be appreciated. I'm really
stumped :(
Sam
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