POV-Ray : Newsgroups : povray.advanced-users : "Unwrap" a mesh object : "Unwrap" a mesh object Server Time
3 Jul 2024 06:13:35 EDT (-0400)
  "Unwrap" a mesh object  
From: SharkD
Date: 10 Apr 2009 20:35:23
Message: <49dfe5cb$1@news.povray.org>
I know it's possible to "unwrap" 3D meshes made in other applications 
such that the resulting object is completely flat. See this for example:

http://paperstarships.tengun.net/

However, is it also possible to do this with POV-Ray objects 
(specifically, polygonal or mesh-based ones)? The reason I ask is that I 
have a mesh object with materials and so forth assigned to it, and I 
would like to "fabricate" a texture for it that I can then import into 
another program.

-Mike


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