POV-Ray : Newsgroups : povray.bugreports : SSLT Shadow bug : Re: SSLT Shadow bug Server Time
14 May 2024 17:32:24 EDT (-0400)
  Re: SSLT Shadow bug  
From: C
Date: 9 Apr 2009 06:17:42
Message: <49ddcb46@news.povray.org>
clipka wrote:
> C <the### [at] gmailcom> wrote:
>> When an object has subsurface added to it, the shadows cast onto it are
>> offest.
> 
> Just a thought: Do you happen to use a parallel light in this scene?
> 
> Doesn't work yet: The SSLT-enabled object will be illuminated as if the light
> source was a plain vanilla point source.
> 
> 
> 
Yes, the scene is light by a single parallel light source.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.