POV-Ray : Newsgroups : povray.programming : A possible solution for coincident surfaces? : Re: A possible solution for coincident surfaces? Server Time
27 Apr 2024 14:42:26 EDT (-0400)
  Re: A possible solution for coincident surfaces?  
From: Chambers
Date: 7 Apr 2009 02:31:10
Message: <49daf32e@news.povray.org>
On 4/6/2009 8:12 AM, Warp wrote:
> Chambers<ben### [at] pacificwebguycom>  wrote:
>> Why not make a list of all objects returning points that may be
>> coincident, select a single intersection from every object in the list,
>> and combine them as if in an "average" texture map?
>
>    The surface of two objects may be (and often are) only partially
> coincident. How do you determine whether a point is at a coincident
> part or not?
>

Given a ray and a scene, create a list of all intersections between that 
ray and the objects in the scene.

When two intersections are within some defined distance, consider them 
coincident and kick in the multitexturing.

-- 
...Chambers
www.pacificwebguy.com


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