POV-Ray : Newsgroups : povray.beta-test : beta 32 - buglist : beta 32 - buglist Server Time
5 Oct 2024 15:11:58 EDT (-0400)
  beta 32 - buglist  
From: Tim Attwood
Date: 5 Apr 2009 19:02:44
Message: <49d93894@news.povray.org>
beta32 bugs
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In windows versions the controls for the render window are non-functional.
(Keep above main, Get focus on creation, and Hide when minimized)
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Using facets as a controlling pattern for a normal map results in an
unspecified fatal error, this should be caught at parse time to give a
specific error.
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Malformed nested #declares are not caught at parse time, instead they can
terminate inside following control structures, causing some objects not to
render.
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Overlapping partially transparent objects can result in speckled shadows.
Rays cast at coincident surfaces should return one of the two textures,
and not "leak" untextured rays.
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Texture maps containing reflective textures may cause an exception and
full crash, w/ optional dump.
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Partial transparency can cause blocky (32x32) blotches in transparent
regions.
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Array.inc and subsurface.pov are in read only mode.
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In Vista (x64) the POV (x64) installer fails to ask for admin privleges,
so the program files end up in
C:\Users\%name%\AppData\Roaming\POV-Ray.
After getting install privleges they should end up in
C:\Program Files\POV-Ray
The modifiable files end up in C:\Users\%name%\Documents\POV-Ray
as intended. It's usable this way, just unexpected.


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