POV-Ray : Newsgroups : povray.off-topic : Cellular automata : Re: Cellular automata Server Time
6 Sep 2024 01:29:05 EDT (-0400)
  Re: Cellular automata  
From: Kevin Wampler
Date: 26 Mar 2009 21:14:37
Message: <49cc287d$1@news.povray.org>
Darren New wrote:
> That's a bit more contrived than I was hoping for, but it's a good 
> start. :-)

There is a more recent and even cooler (although equally contrived) 
variation of this idea which uses streams of lightweight spaceships (ie. 
horizontally/vertically moving glider-like patterns) to allow the 
construction of "pixel" like patterns.  You can then program these 
pixels to simulate the game of life in a way which is visually very easy 
to see:

http://b3s23life.blogspot.com/2006/09/brice-dues-game-of-life-metapixel.html

also for a better zoom-in:

http://b3s23life.blogspot.com/2007/04/hex-counter-and-cells-within-cells.html

http://otcametapixel.blogspot.com/2006/05/how-does-it-work.html


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