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Reactor wrote:
> but they always cast a shadow from global light_sources.
I don't know if this has any relevance, but there's actually three objects
to be considered: The light, the object casting the shadow, and the object
the shadow is cast upon.
In other words, if the statue casts a shadow on the floor, perhaps it's
because the *floor* is illuminated by global lights, even if the statue isn't.
--
Darren New, San Diego CA, USA (PST)
My fortune cookie said, "You will soon be
unable to read this, even at arm's length."
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