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Generally, is there a built-in feature in POV Ray to create a solid
object from sweeping an existing solid object along a path?
If not, is it at least possible to sweep it along a straight line?
If still not possible, maybe my special case is possible some other way.
I actually want to extrude a planar sphere-sweep. So supopose I have a
spline on the y plane, and I use sphere-sweep to turn this into a tube
lying on the y plane. Now I want to turn that tube into a "sheet" with
round edges by extruding it along the y axis. Is this possible?
Perhaps is there a way to construct an equivalent shape by using
something other than sphere-sweep?
Thanks
Timwi
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