|
![](/i/fill.gif) |
joe wrote:
> As a machinist, when we make a part, we are often asked to "break" edges with a
> certain radius. This makes edges somewhat smoother without altering the shape
> to a large degree. Say if I made a 1" cube out of steel, each edge might have
> a .030 radius. No longer sharp edges but yet still a 1" cube. If I create a
> box in povray the edges are very sharp. Can a radius be applied automatically
> to edges? It is very tedious to create radius edges in code even for a simple
> shape.
I do this a lot with all of the modeling I've done, and I have some
macros that make the easier shapes. But at times I have had to do the
nitty details as well to get the desired results.
I find that one of the best long-run time savers in this regard is to
design the object in question so that the radius of the edge is defined
in a variable that can be changed with one #declare statement, made
before the actual object-building code. It makes the modeling more
tedious, but I usually want to change the radius at least once, so it's
worth the extra trouble.
Regards,
John
Post a reply to this message
|
![](/i/fill.gif) |