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On 3/8/2009 2:35 PM, Nicolas Alvarez wrote:
> Most GUI toolkits either provide a function that blocks waiting for an
> event, or take over control and call your callbacks (ie. event loop inside
> the toolkit). How can you call anything else meanwhile?
Use a GUI toolkit designed with task scheduling on a single CPU w/o
hardware interrupts.
What you're asking is like asking, "How can you implement raytracing
with a graphics engine designed for scanline rendering?" The answer
being, of course, "Use a different engine" :)
--
...Chambers
www.pacificwebguy.com
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