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Thank you to all that replied me, I have read all the posts and yes, I
think my idea has little to no use, and would take some sort of
translation from POV-Ray parsing and some minimum raytracing to put a 3D
"preview" in an universal OpenGL format (previous GPU caps diag) to send
it to the GPU and display it, or some sort of .pov analyzer to create
such image or something like that. Interesting challenge, I wish I could
start it.
Thank you all again, you have enlighten me.
Cheers.
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