POV-Ray : Newsgroups : povray.off-topic : Houdini : Re: Houdini Server Time
6 Sep 2024 03:18:25 EDT (-0400)
  Re: Houdini  
From: Darren New
Date: 7 Mar 2009 23:59:49
Message: <49b350c5$1@news.povray.org>
[GDS|Entropy] wrote:
> I can't even find the 4 window view button...

It's a drop-down list at the top, between "help" and "scene", with the label 
"SR:" at the start.  Note that you might need to configure it for yourself - 
I don't remember what the defaults were, and I probably changed something 
before I knew how to work the program.

Python's blender interface is a bit of a joke. The documentation covers only 
the class methods, not the methods on the instances. (E.g., they tell you 
the methods to instantiate an object, but not how to work with the object 
you've instantiated.)  Plus, doing obvious things like "duplicate this 
object, then move it +10X" works, until you then use a different script to 
move it, at which point you find the axes have been moved but the mesh 
itself hasn't. The mesh is drawn in the new place, and if you say from the 
keyboard "Move this, oh never mind" then it stays in the new place, but 
there are other operations that move the mesh back to the place you 
duplicated it from.

At that point, I gave up fiddling with the blender python stuff. If I can't 
even reliably move objects around with python, why would I bash my head 
against it? I'd rather use POV-Ray, which is at least reliable. :-)

-- 
   Darren New, San Diego CA, USA (PST)
   My fortune cookie said, "You will soon be
   unable to read this, even at arm's length."


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