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>> PS. What the hell is it with Linux and "commands" that fill three
>> screenfulls of a terminal console?! What's that about?
>
> If there's a problem, you can look back and see what the error was and
> fix it.
>
> I suppose it's the theory that too much information is better than too
> little.
No, I mean... why would you need commands that freaking long in the
first place??
> BTW, only three screens full of info? That's a pretty small program,
> relatively speaking. Compiling Rockbox for my iPod fills more than that
> easily. :-)
Well, when you're in text-mode, it's not easy to measure how many
screenfulls are scrolling past faster than the refresh rate of your
monitor. :-P
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