POV-Ray : Newsgroups : povray.off-topic : My toy : Re: My toy Server Time
6 Sep 2024 15:17:56 EDT (-0400)
  Re: My toy  
From: Mike Raiford
Date: 3 Mar 2009 11:47:41
Message: <49ad5f2d$1@news.povray.org>
Invisible wrote:

>>> Does one exist?
>>
>> C# Maahahaahh ... hahaah.. hah.. <cough> heh.
> 
> Isn't that based on C? (And hence inherantly "not easy".)
> 

OK, then, VB.Net!

>>> (E.g., if you wanted to do something compute-bound, now the GUI stops 
>>> responding until the compute task finishes.)
>>
>> Huh? Do it on a background thread!
> 
> And now you have to manage thread coordination problems. :-}
> 
> But yeah, maybe I'll get to have a go at this some day... when I'm 
> feeling brave.
> 

Not too bad, if you don't have multiple threads sharing the same data

> 
> Nooo - the hardest part is drawing thousands of tile images to make the 
> game work. :-P

How so? Especially in C# ... That's really the simple part.

-- 
~Mike


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