>>>> The hard part is figuring out how to draw the graphics on screen
>>>
>>> Choose a language / IDE / API that gives you easy access to graphics?
>>
>> Does one exist?
>
> C# Maahahaahh ... hahaah.. hah.. <cough> heh.
Isn't that based on C? (And hence inherantly "not easy".)
>> (E.g., if you wanted to
>> do something compute-bound, now the GUI stops responding until the
>> compute task finishes.)
>
> Huh? Do it on a background thread!
And now you have to manage thread coordination problems. :-}
But yeah, maybe I'll get to have a go at this some day... when I'm
feeling brave.
>> What I'd really like to have a go at is Mahjong... but that would be
>> absurdly hard.
>
> Dude! Mahjong is easy EASY! That was one of the easiest games I ever
> worked on! The ONLY hard part is if you want to give hints or have the
Nooo - the hardest part is drawing thousands of tile images to make the
game work. :-P
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