POV-Ray : Newsgroups : povray.off-topic : My toy : Re: My toy Server Time
6 Sep 2024 15:21:03 EDT (-0400)
  Re: My toy  
From: Invisible
Date: 3 Mar 2009 11:41:47
Message: <49ad5dcb$1@news.povray.org>
>>>> The hard part is figuring out how to draw the graphics on screen
>>>
>>> Choose a language / IDE / API that gives you easy access to graphics?
>>
>> Does one exist?
> 
> C# Maahahaahh ... hahaah.. hah.. <cough> heh.

Isn't that based on C? (And hence inherantly "not easy".)

>> (E.g., if you wanted to 
>> do something compute-bound, now the GUI stops responding until the 
>> compute task finishes.)
> 
> Huh? Do it on a background thread!

And now you have to manage thread coordination problems. :-}

But yeah, maybe I'll get to have a go at this some day... when I'm 
feeling brave.

>> What I'd really like to have a go at is Mahjong... but that would be 
>> absurdly hard.
> 
> Dude! Mahjong is easy EASY! That was one of the easiest games I ever 
> worked on! The ONLY hard part is if you want to give hints or have the 


Nooo - the hardest part is drawing thousands of tile images to make the 
game work. :-P


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