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"RC" <nomail@nomail> wrote in message
news:web.49a42d8221b0f15ae1acfc5e0@news.povray.org...
> "Chris B" <nom### [at] nomailcom> wrote:
>>
>> #declare ObjectX = frame_number*0.1+div(frame_number+1,3)*0.9;
>
> Ahhh, interesting, and it works, but with this the motion of each frame
> changes,
> its always 0.1 in between and a full 0.9 on the third. I'm looking to have
> them
> move more evenly. If frames 1,2,3 are moving 1.0, 4,5,6 all should move
> the
> same amount as what ever value the 4th frame was incremented. Does that
> make
> sense?
>
Maybe it would help if you could list the values you'd like to generate for
the x-displacement for say the first 12 frames.
In fact, if all else fails you could list the 60 displacements into an array
and simply index the array using the frame_number variable.
Regards,
Chris B.
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