POV-Ray : Newsgroups : povray.off-topic : Who says .NET is slow...? : Re: Who says .NET is slow...? Server Time
6 Sep 2024 11:17:44 EDT (-0400)
  Re: Who says .NET is slow...?  
From: Mike Raiford
Date: 22 Feb 2009 14:39:55
Message: <49a1aa0b$1@news.povray.org>
Darren New wrote:
> Mike Raiford wrote:
> 
> OK. I'm just saying ... what makes you think it's not "down to the wire" 
> in this case?  It doesn't look like you're doing anything in the inner 
> loops of the tick that you couldn't do equally well in C, so why 
> wouldn't the JIT generate equivalently efficient code?
> 

Maybe it is, but everything is still managed code. The JIT should 
produce efficient code, for sure, and it does. I was just happy to see 
that an effect like this can be achieved, and with a relatively large 
frame buffer. That's all I guess. Some seem to think that the .NET 
framework, or that JIT environments are too slow for these sorts of 
tricks, or effects.

I think, didn't someone port Quake to Managed C++?

> 
> Cool. I've only done large-scale manipulations, not drawing 
> pixel-by-pixel, so I guess I never ran into that problem.
> 

Right, the GDI+ functions are generally pretty good for most drawing 
situations.


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