POV-Ray : Newsgroups : povray.general : generating an image_map name: string syntax problem : Re: generating an image_map name: string syntax problem Server Time
30 Jul 2024 18:19:30 EDT (-0400)
  Re: generating an image_map name: string syntax problem  
From: Zeger Knaepen
Date: 21 Feb 2009 03:43:53
Message: <499fbec9$1@news.povray.org>
"Kenneth" <kdw### [at] earthlinknet> wrote in message 
news:web.499f80b940230f63f50167bc0@news.povray.org...
> BTW, my overall methodology of turning my final POV 'blur' renders into 
> MPEG
> animation is to use monkeyjam to gather all the frames together (and to
> temporarily see the animation), then use that along with the nice xvid 
> MPEG
> codec to generate the animation file, which I then view in Windows Media
> Player.  But *somewhere* in this chain, something isn't exactly 
> 'right'--the
> final animation viewed in WMP has what looks like slightly increased 
> contrast.
> (Or a gamma shift, I'm not sure which.)  I'm betting it's solely the fault 
> of
> WMP. (Or else MPEG encoding itself introduces this as a by-product--but I 
> don't
> really believe that.) The animation pre-viewed in monkeyjam looks exactly 
> right
> (that is, discounting the 'averaging' problem you described.) Right now, 
> I'm
> just living with this 'shift', but it's irritating. I've been all through 
> the
> xvid app, to make sure I haven't set something wrong there. (It's actually 
> a
> menu-driven app where you set up and tweak the codec, which is nice.) Yet 
> I
> can't say that I'm an expert with it; I'm surely not!

I suppose your gamma-settings for overlay video are wrong.  You should be 
able to adjust them at Display Properties -> Settings -> Advanced -> [name 
(of the brand) of your graphics card] -> [something with overlay and/or 
color/gamma settings]

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.