POV-Ray : Newsgroups : povray.general : generating an image_map name: string syntax problem : Re: generating an image_map name: string syntax problem Server Time
30 Jul 2024 18:12:30 EDT (-0400)
  Re: generating an image_map name: string syntax problem  
From: Zeger Knaepen
Date: 21 Feb 2009 02:52:21
Message: <499fb2b5$1@news.povray.org>

news:499fab6d@news.povray.org...
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
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> Zeger Knaepen wrote:
>> "Kenneth" <kdw### [at] earthlinknet> wrote in message
>> news:web.499cf56640230f63f50167bc0@news.povray.org...
>>> Does MegaPOV actually blur the motion *during* a single-frame render?
>>
>> if you ask it to :)
>> in MegaPOV you have a camera_view pigment, which gives you, with some
>> scripting, the possibility to have multiple camera's in your scene and
>> average the result of all of them.  There are two ways of doing this. 
>> The
>> first is simply using an average pattern:
>> --- START CODE ---
>> snip...
>> --- END CODE ---
>>
>> hope this helps :)
>>
> By the way, you *do* know about the "motion_blur" keyword don't
> you? It's not quite as flexible as averaging multiple images, but it
> can be much faster if only a few objects move...

yes, but that doesn't work for camera motion AFAIK

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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