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Severi Salminen wrote:
> I agree: the result doesn't look one single bit different than normal
> FPS games which are rendered with conventional (scanline) methods.
> (Well, Crysis looks better than this...)
Quite. And Crysis and others already have realtime shadows now, so...
> But of course, ray tracing would make things simpler: no need to use
> fancy tricks to achieve a certain effect.
Once it becomes possible to do this kind of thing "efficiently enough",
I would think the simplicity argument will become quite compelling.
Currently computer games have all kinds of graphical effects that look
great *except* when you do XYZ, and then the illusion breaks horribly.
Ray-tracing could end this.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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