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Am Mon, 16 Feb 2009 10:45:50 -0800 schrieb Darren New:
> Michael Zier wrote:
>> I'm using it. Not for rendering mainly, but for designing cardboard
>> models
>
> Actually, that sounds like a real win for UV unwrapping. :-)
Well, not really. UV unwrapping doesn't (normally) care to preserve the
shape of the individual faces, which is deadly for unfolding paper
models. There's the "Unfold Mesh" script (now included in the Blender
distro) which is doing what you might want, but I wrote a new unfolding
script more suited to my needs.
You might find it and some additional scripts here:
http://www.kartonbau.de/wbb2/thread.php?
threadid=17937&threadview=1&hilight=&hilightuser=0&page=2#post283818
(registration and german language knowledge might be required)
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