POV-Ray : Newsgroups : povray.off-topic : Blender : Re: Blender Server Time
6 Sep 2024 11:18:50 EDT (-0400)
  Re: Blender  
From: Michael Zier
Date: 17 Feb 2009 06:03:53
Message: <499a9999$1@news.povray.org>
Am Mon, 16 Feb 2009 10:45:50 -0800 schrieb Darren New:

> Michael Zier wrote:
>> I'm using it. Not for rendering mainly, but for designing cardboard
>> models
> 
> Actually, that sounds like a real win for UV unwrapping. :-)

Well, not really. UV unwrapping doesn't (normally) care to preserve the 
shape of the individual faces, which is deadly for unfolding paper 
models. There's the "Unfold Mesh" script (now included in the Blender 
distro) which is doing what you might want, but I wrote a new unfolding 
script more suited to my needs. 
You might find it and some additional scripts here:
http://www.kartonbau.de/wbb2/thread.php?
threadid=17937&threadview=1&hilight=&hilightuser=0&page=2#post283818
(registration and german language knowledge might be required)


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