rtwas <nomail@nomail> wrote:
> Anyway, the only answer I can see is to live with a *single* pigment bounding
> the cutaway regions (unfortunate since I'd loose all the pigments of the various
> sub-components) or meticulously cut away each sub-component separately to
> produce a combined cut-away object with the pigments of the various
> sub-components preserved.
Or use cutaway_textures.
--
- Warp
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