"rtwas" <nomail@nomail> wrote in message
news:web.4996becdd7a07582a386ad060@news.povray.org...
> Hello,
>
> I've researched this problem a bit. It doesn't look like povray can do
> things
> the way I hoped it would.
>
> Basically I want to generate a "cut away" of a complex assembly.
> ... snip ...
> with the pigments of the various
> sub-components preserved.
>
> Suggestions appreciated.
>
> Thanks.
>
> Robert W.
>
The 'cutaway_textures' keyword can be added to the CSG object to tell
POV-Ray to use textures from the surfaces that have been cut into, rather
than from the object used to cut them.
Regards,
Chris B.
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