POV-Ray : Newsgroups : povray.off-topic : kd-trees rule! : Re: kd-trees rule! Server Time
6 Sep 2024 11:19:32 EDT (-0400)
  Re: kd-trees rule!  
From: Invisible
Date: 13 Feb 2009 04:22:37
Message: <49953bdd@news.povray.org>
>> Hardcoded at the present. At some point I have to implement a parser but
>> that is not a fun thing to do and developing a good SDL takes time...
> 
> Yes of course, always the boring bit getting the UI working well, much 
> more fun to work on the actual algorithm!

 From where I'm sitting, building a parser is quite easy. Still, 
designing the language it's supposed to parse is another matter - 
depending on whether you want it to be Turing-complete. ;-)


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