POV-Ray : Newsgroups : povray.general : Speed up Boolean : Re: Speed up Boolean Server Time
30 Jul 2024 12:33:20 EDT (-0400)
  Re: Speed up Boolean  
From: John VanSickle
Date: 11 Feb 2009 07:30:45
Message: <4992c4f5$1@news.povray.org>
P Brewer wrote:
> Are there any tricks to speed up "complex" boolean objects?
> 
> I have a hockey puck, with several thousand small prisms cut from the side to
> make a knurl texture on the side. I've manually bounded the puck, but POV still
> crawls once it starts rendering that surface.
> 
> I'm hoping that by altering the way I put the initial objects together, I can
> speed it up.

Make it from a mesh.  This should be easy to do procedurally.  It will 
render very quickly.

Regards,
John


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