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Darren New wrote:
> Patrick Elliott wrote:
>> Ah, well. The interface is, in some ways, just as jarring as the
>> documentation, so, its a good match. ;) lol
>
> I'm finding that the interface is, after a few days, merely annoying
> rather than difficult. Everything seems to be in the menus somewhere (at
> least to the level of expertise I have), the commands you use a lot you
> just learn, etc. It seems like the kind of interface that if you worked
> with it for a week or two you'd get pretty good at it.
>
> Not unlike vi or emacs, really.
Exactly. Blender feels to me closer to vi than anything else. You just
press regular keys and contextual commands are issued.
> I was just kind of bemused at someone implementing a feature for a
> program as big and complex and public as Blender, and getting it checked
> into the official version, with apparently no documentation at all about
> what the feature is actually supposed to accomplish. It seems very
> unprofessional for such a professional-level program.
Is it source code documentation for other programmers -- intending on
contributing with Blender? Blender's official user-level documentation
is a wiki so it may simply not have catched up with source modifications.
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