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Neat!
This evening I will try it!
;-)
Paolo
>Bob on date 05/02/2009 00:29 wrote:
> Thanks for posting this scene file. Had to play with it some.
> I changed it a little, trying to make the water paths more obvious but
> I'm not sure I succeeded.
> All I did was add a texture layer onto the "bordo" going from dark to
> clear for a wet concrete-look, also added exponent 0.67 to the water
> reflection to darken that.
>
> Image attached, without grass.
> #declare t_bordo=texture {
> pigment {
> granite
> color_map {
> [0.0 rgbft <0.7,0.7,0.7,0,0>]
> [0.2 rgbft <0.7,0.7,0.7,0,0>]
> [0.3 rgb <0.9, 0.8, 0.7>]
> [0.5 rgbft <1,1,1,0,0>]
> [1.0 rgbft <1,1,1,0,0>]
> }
> turbulence 0.5
> scale 1.2
> }
> }
> texture {
> pigment {
> gradient y
> color_map {
> [0.0 rgbf 1/5]
> [0.525 rgbf 1/4]
> [0.55 rgbft <0.25,0.25,0.25,0.5,0.5>]
> [0.575 rgbft <0,0,0,1,1>]
> [1.0 rgbft 1]
> }
> scale 50
> }
> normal {
> granite
> turbulence 0.5
> slope_map {
> [ 0.0 <1,0> ]
> [ 0.6 <1,0> ]
> [ 0.6 <1,-1> ]
> [ 1.0 <0,0> ]
> }
> scale 1.2
> }
> scale 0.01
> }
>
>
> ------------------------------------------------------------------------
>
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