POV-Ray : Newsgroups : povray.general : Glows show through objects? : Re: Glows show through objects? Server Time
30 Jul 2024 12:25:38 EDT (-0400)
  Re: Glows show through objects?  
From: [GDS|Entropy]
Date: 30 Jan 2009 14:32:33
Message: <498355d1@news.povray.org>
Ok...I know I'm going to look like a bumbling idiot once I see the answer 
(which is probably right in front of me) to this, but I have been trying 
unsuccessfully for the last few days to integrate your example into this 
relatively simple file, which I have attached, minus my (most probably 
idiotic) attempts to rectify this issue. *slams head against brick wall*

There are definite disadvantages to working 3rd shift and going to college 
in the day...it fries your brain, making otherwise trivial tasks impossible. 
:-(

Nomatter where in my file I try to integrate those macros, or what object or 
variable I attach them to, the result is the same...that being no difference 
vs. what is obtained without said mods.
Is my problem that I need to construct my object within one loop instead of 
two, and then to allocate generated vectors to an array contained within 
said loop? I'm fxxin lost at this point. *prays for sleep*

TIA for any elucidation, disobfuscation, or even a swift kick in the ass. 
:-D

ian

"triple_r" <nomail@nomail> wrote in message 
news:web.497e527da7c34478ef2b9ba40@news.povray.org...
> "[GDS|Entropy]" <gds### [at] hotmailcom> wrote:
>> Thank you!
>> That does illustrate the concept quite effectively.
>>
>> Now my only task is to make that idea work with objects which are unioned
>> with glows in one loop and then translated via a second loop to different
>> positions.
>
> Instead, I would use vtransform() or something to build an array of the 
> point
> coordinates as you build an object *without* glows.  Then go back when the 
> full
> object has been built, and just use that in place of the box in my 
> example,
> applying it to each glow location.  Whatever you do, don't attempt to use 
> the
> macro on each individual piece!
>
> - Ricky
>
>
>


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Attachments:
Download 'blueStalk5.pov.txt' (6 KB)

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