|
|
nemesis wrote:
> Darren New <dne### [at] sanrrcom> wrote:
>> Hence the dearth of
>> games, accounting software, user electronics, and so on.
>
> Games are creative endeavours, not programs. There's a program behind
> controlling, yes, but it's the graphics, music and sound effects, level
> layouts, story and dialoguing that take center stage.
Ding ding ding! Congratulations. You understood my point.
> Hardly something the GPL
> can automagically churn out from collaborative efforts.
Actually, you *can* churn out all that from a collaborative effort. See, for
example, the "Thief 2X" game.
However, there's little "ongoing maintenance" you can contract for, so once
you release it and everyone copies it for free, you're pretty SOL if you're
expecting to make a living at it.
--
Darren New, San Diego CA, USA (PST)
"Ouch ouch ouch!"
"What's wrong? Noodles too hot?"
"No, I have Chopstick Tunnel Syndrome."
Post a reply to this message
|
|