POV-Ray : Newsgroups : povray.off-topic : The most common 3D mesh file format? : Re: The most common 3D mesh file format? Server Time
9 Oct 2024 18:17:02 EDT (-0400)
  Re: The most common 3D mesh file format?  
From: andrel
Date: 29 Jan 2009 16:51:11
Message: <49822536.3070505@hotmail.com>
On 29-Jan-09 15:02, Michael Zier wrote:
> Am Thu, 29 Jan 2009 14:57:37 +0100 schrieb scott:
> 
>> opposite way than it does to render it on screen.  You can manually
>> tessellate that single quad by hand by deleting the face and then
>> creating two new faces the "better" way round.
> 
> Why not select the "bad" edge and hit Ctrl-E -> Rotate Edge CW/CWW ?
That does not seem to work if the result is worse by a certain amount in 
Blenders opinion. Hmm, sorry, I'll be the judge of that. I regularly 
have to use scott's method :(


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.